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"Dribble" is a personal mobile game project that I have worked on for years in collaboration with my brother, Michael Wojnar. It started as a promising prototype in a class at DePaul University, and is now available on Android and iOS as of September 21, 2018. I mainly worked on the pixel art and design for the game, but also have worked in outsourcing as needed and taking an active role in promoting the game. For more information, you can check out the website at, or check out our social media on Twitter and on Facebook.

"In Space, No One Can Hear You Jump" was a game jam game I worked on with a team for the Game Maker's Toolkit Jam 2018. I mainly focused on pixel art and level design, while also handling sound editing on the side. It went on to receive a ranking of #9 out of over 1000 games based on community ratings, and be placed in the top 20 as judged by the jam host Mark Brown (a video of the latter can be seen here). A download link can be found on this page here.

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